Computer Systems, 4th Edition
Lecture videos
Resources
Lecture 1:
Computer Systems
Lecture 2:
C++ Memory Model
Lecture 3:
C++, Information Representation
Lecture 4:
Signed Integers and Status Bits, Java
Lecture 5:
RTL, Shift Operations, Hexadecimal, and ASCII
Lecture 6:
Machine Instruction Format
Lecture 7:
Machine Language Programs
Lecture 8:
von Neumann Machines
Lecture 9:
Memory Maps, Operating Systems
Lecture 10:
Assembly Language
Lecture 11:
Direct and Indirect Addressing
Lecture 12:
Trap Instructions, Disassemblers
Lecture 13:
Symbols, Global Variables, Assignment Statements
Lecture 14:
Types, Constants, Trace Tags
Lecture 15:
Languages and Grammars
Lecture 16:
Finite State Machines
Lecture 17:
Multiple Token Recognizers
Lecture 18:
Implementing FSMs, Table Lookup
Lecture 19:
Implementing FSMs, Direct Code
Lecture 20:
Implementing a Tokenizer, 1
Lecture 21:
Implementing a Tokenizer, 2
Lecture 22:
Implementing a Tokenizer, 3
Lecture 23:
Implementing a Tokenizer, 4, Maps
Lecture 24:
Implementing a Parser, 1, Review
Lecture 25:
Implementing a Parser, 2
Lecture 26:
Stack Relative Addressing, Local Variables
Lecture 27:
Flow of Control
Lecture 28:
Structured Programming, Function Calls
Lecture 29:
Global and Local Variables Called by Value
Lecture 30:
Implementing a Parser, 3
Lecture 31:
Implementing a Parser, 4
Lecture 32:
Non-Void Function Calls
Lecture 33:
Global and Local Variables Called by Reference
Lecture 34:
Code Generation, 1, Boolean Types, Indexed Addressing
Lecture 35:
Loaders, Global and Local Arrays
Lecture 36:
Code Generation 2, Arrays as Parameters
Lecture 37:
The Switch Statement, Global Pointers
Lecture 38:
The New Operator, Linked Structures